I do plan on making patches for other Power Armor Mods across the Nexus and Creation Club. As the red Nuka Cola equivalent Armor will now be known as the Nuka Hero Armor As the X-01 Armor will now stand as a unique one of a kind suit which can now only be located in its own separate location.Īnd thanks to a set of new texture files donated to me that were developed by HonorableVista, the X-01 Quantum Armor will now be revamped as a suit of unique T-51b Power Armor known as the Quantum Hero Armor. T-60c Armor however, will now go the same route for the Brotherhood of Steel as the Enclave's X-02 Armor did in Fallout 3. Raider armor still being used by Raiders, as T-45d and T-51b suits spawn in their appropriate locations. Raider, T-45d and T-51b Armor will now be the only suits you can loot for free in the world. It also re-vamps some of the effect-based material mods into new paint sets for your armors too. From the old names sported by the original pre-war armors, to a new name for the T-60 suits which I felt role off the tongue well the most for them.Īll Paints within the Material section when customizing your Power Armor no longer requires any materials to make them - excluding faction paints which requires you to join said factions they belong to before hand - and now all hold the same mod effect of increasing the users Charisma when all pieces are worn together. And these new mods will be far more expensive on resources and perks in order to build them as well. And their Body Part Data stats have been lowered as a means of providing more damage resistance on top of that. (Multiplies armor's base stats by 2)į: Photovoltaic Coating. Increases Action Point refresh speed in sunlight.Īs a means to compensate for how these new lining mods work, all suits of base-game Power Armor will now possess the same stats as they would when upgraded to the stats that they would with the D/Mk.IV Linings. Reduces radiation protection and weight.Į: Hardened. Improves Damage and Energy Resistance. Standard issue lining for all suits of Power Armorī: Explosive Shielding. Reduces damage from explosives.Ĭ: Titanium Plating. The Alphabetic Armor linings have been revamped into a new line of armor mods as listed hereĪ: Powered Infantry. The stats of all suits of Power Armor can no longer be upgraded through the traditional means as you know them to do. Until a mod is introduced that re-introduces the Weapon and Armor degradation mechanic of the previous Fallout games, and the upcoming Fallout 76 will be doing for its in-game gear, Power Armor no longer will break with this mod. Given how Item Degradation doesn't exist for weapons and other armor sets in Fallout 4, it always came across as a redundant concept for Power Armor to be the only items in the game to breakdown from use when your gun or suit of Combat Armor doesn't. This list will be added on and improved through future entries and updates. Here is a list and overview of what this mods changes introduce. Inspired by the works of the modder known as HonorableVista - link found here to his Nexus page - this mod seeks to re-invent the way Power Armor and their mods function in Fallout 4. Console modding permission This mod will not be available on for console users.
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